In Mysterium, a ghost inhabiting an old mansion communicates with mediums through visions, which are represented in the game by illustrated cards. The mediums must decipher the images to help the ghost identify how he was murdered: Who did the crime? Where did it take place? Which weapon caused the death? The more the mediums cooperate and guess well, the easier it is to catch the right culprit.
A reworking of the Tajemnicze Domostwo game, Mysterium requires one player to take on the role of the ghost and over the course of a night, tries to lead the rest of the players, the investigators, to the culprit. But – the ghost cannot speak. Each hour of the night the team will be met with visions, but what is the ghost trying to tell you? Can the psychics determine the weapon, location and killer or the murderer escape justice?
See a review of the game on Shut Up and Sit Down.
If you like Cluedo and you like Dixit, this game is right up your boulevard.
For 2-7 players aged 10 and up, allow 45-60 minutes to play.
Our tip: The game can last much longer if you want to allow the investigators unlimited cogitation on what on earth the ghost is trying to say. This process of the ghost listening to the way the investigators’ minds is working and what elements of the picture cards are being considered, can be quite helpful. If the ghost senses that the investigators are always missing obvious connections, he/she can change tack with the next clue. A rule of thumb is, it’s only fair to give the investigators as much time to peruse the vision cards, as it took the ghost to work out which cards to give to which investigator. And of course, the ghost is not allowed to “facepalm”, put on an anguished face, or blub behind their screen, when the investigators seem to be talking themselves out of the right answer!
Here’s a Dad vs Daughter playthrough of a two person game: