Your last village was ransacked by barbarians. You barely had time to pick up the baby and your favourite fishing pole before they started the burning and pillaging. You wandered over a cruel desert, braved frozen peaks, and even paddled a log across a rough sea, kicking at the sharks whenever they got too close, the baby strapped tightly to your back.
Then you found it! The perfect place to make your new home. But as soon as you had the first hut built, you discovered a vast network of caverns underground, brimming with shiny treasures, rare resources, and untold adventure. How could you limit your new village to the surface? You immediately start organizing expeditions and building houses underground as well as on the surface.
With any luck, you’ll build a village even stronger than your last, strong enough, even, to turn away the barbarians the next time they come knocking.
So, great cavern lies below the surface, ready for you to explore, this is where the storytelling comes in. When you send a group of villagers to explore the depths, one of your friends reads what happens to you from a book of paragraphs. You’ll be given a choice of how to react, and a lot will depend on which villagers you brought on the expedition, and who you’re willing to sacrifice to succeed. The book of paragraphs is packed with encounters of amazing adventure, randomly chosen each time you visit the cavern.
At the end of the game, the player with the most well-developed village wins!
2-4 players aged 13 and over, allow 90 minutes to play. Heavy box, travels by courier, allow an extra day or two for delivery.
See an explanation of the game on Watch it Played, here: